10/31/2022 0 Comments Facemenu skyrim![]() ![]() It even has a list of all vanilla NPCs, so you don't have to search for their actorbases. jBS2BG let's you convert Bodyslide presets into Bodygen templates and assign them to NPCs in a nice little GUI. That's where jBS2BG and the Bodyslide presets come into play. That's all well and good, but I really don't have the time/am far too lazy/can't be bothered to write all these entries by hand. You will also need to BodySlide all your outfits with the sliders set to 0 (or a Zeroed Sliders preset) and "Build morphs" checked to make it show in game.Ĥ. So if you assign a template to all NPCs in the first entry and want to assign another template to a specific NPC, the latter needs to be after the first assignment, so it overrides that. The entries in "morph.ini" work the same as the Skyrim load-order, so later entries will overwrite previous entries. The following entry will assign either BreastButtRandom or BreastButtFixed to every female NPC in the game (the randomization is triggered for every NPC separately): All|Female=BreastButtRandom|BreastButtFixed This works especially well with above catch-all terms. In this case, BodyGen will randomly decide between the templates (this will only happen once in your game, so no randomly changing body types). You can assign multiple templates to a single entry in "morphs.ini". You can use "All|Female" to apply one template to female NPCs of all races in all plugins, "All|Female|NordRace" to apply a template to all female Nords in all plugins or "Dawnguard.esm|Female" "Dawnguard.esm|All|Female" to apply a template to all female NPCs in Dawnguard (seems I misremembered this one.), etc. So if you wanted to apply BreastButtFixed to Elisif, that would be: Skyrim.esm|0001326A=BreastButtFixed So a entry for randomized breast and butt sliders would look like: an entry with fixed values for them would look like: applies entries from "templates.ini" to NPCs in the format "plugin.esp|ActorBase=TemplateName". "templates.ini" holds the Preset data in the format though you can leave out ":MaxSliderPosition", if you do not want randomization. Create two new files within that folder, one named "morphs.ini" and one named "templates.ini" (make sure you have "Show file extensions" enabled in explorer). In "Data\meshes\actors\character\BodyGenData" create a new folder named after a late loading plugin in your load order (personally I use "Smashed Patch.esp"). JBS2BG - while this was posted on the LE Nexus, it works perfectly fine on SSE ![]() What are the requirements for BodyGen?Ī bodyslide-able body replacer, such as CBBE Not quite sure, if this is the right flair.īodyGen is a feature of RaceMenu that allows you to assign specific or randomized BodySlide-like presets to certain NPCs or a range of NPCs, effectively allowing every NPC with a bodyslide compatible Body (say, CBBE) to have a different body shape.Ģ. ![]() Seeing as almost no-one seems to know about this feature, I decided to make a little writeup on it. ![]()
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